The Type 97 Te-Ke was a tankette developed by Hino Motors in 1936. It was used by the Imperial Japanese Army in the Second Sino-Japanese War and WWII, and was intended to be a light and fast reconnaissance vehicle, although it also served as an armored tractor. Around 600 were produced before it was replaced by the Type 97 Chi-Ha in 1944.
Speed: 7.5/10
This thing most certainly isn't fast. The tank itself weighs about 5 tons and the engine only puts out 65hp, so the power-to-weight ratio on this tankette isn't very high (13.66hp/ton). However, this tank isn't too slow either. It's terrain resistance is fairly low compared to tanks like the M2 Light and Tetrarch, and it has a decently high forward speed limit of 42. This thing definitely doesn't work if you play it like a scout (unless the enemy team forgets to shoot at you [which rarely happens at tier 2]).
Traverse: 8/10
The traverse on this tank actually isn't too bad. It has a hull traverse rate of 44deg/sec. Not bad for a tier 2 tank with a 65hp engine. The turret traverse is also pretty nice (36deg/sec), and the combined turret and hull traverse allows you to deal with anyone who tries to flank you (and fairly easily, too).
Armour: 4/10
...Yeah, you read that right. 4/10. This thing's armor is very similar to other Japanese tanks in the fact that it's paper thin. The sloped part of the upper front glacis is only 6mm thick. Even though it's sloped at about a 45-degree angle, the slope only makes it effectively 12mm thick. To add to the list of problems, this sloped part can be overmatched (no matter how much you artificially angle the tank) by 37mm guns. Even the lower plate on this tank is only 12mm thick at best. This tank has decently high hitpoints (160) for the tier, but due to the bad armor, if you ever get into a situation where you're brawling another tank, you'll probably die very quickly.
Gun/Turret: 9/10
I really love the gun on this thing. Although it has .4 accuracy, it tends to land most long-range shots if you let the gun aim. Speaking of that, the gun's aim time isn't the fastest (2.2 seconds to aim fully), but it does the job. As an added bonus, this isn't one of those guns that reloads faster than it can aim, and the reload is actually pretty quick (3sec). It has pretty good penetration as well (40mm with regular AP, 60mm with premium AP) and nice damage (45 average) which allows you to tear apart anything unfortunate enough to stumble in front of your gun. Oh, and as an added bonus, the gun has -15 degrees of gun depression and 20 of elevation. Which is pretty phenomenal even by high-tier standards. I'd suggest playing this tank as a mid-to-long-range sniper due to both the good gun and bad armor.
View/Radio Range: 7/10
This thing's view range is surprisingly good for its tier (300m), which definitely helps it in the sniper role it seems to work so well with. Its radio range isn't too bad (400m, which is 75m better than the T7 Car and Light VIC), but it isn't nearly as good as the 545m of the Tetrarch or the 615m of the M2 Light. However, since you probably won't be scouting with this tank due to the low power-to-weight ratio, the 400m signal range is sufficient enough for most tier 2 fights.
Overall Rating: 7.1/10
This tank certainly isn't bad by any means, and personally, I think it's worth keeping. Besides, it's the first HD premium/gift tank, and in my opinion, it looks too damn cute to sell (yes, I just said that I think a tank looks cute... deal with it). It's nicely suited for maps like Province where you can camp up on your side of the map and snipe any unfortunate enemies who decide to charge down the hill or step out of cover. Even though it has .4 accuracy, it lands most of its shots at range if you let the gun fully aim. The reload speed is great to tear anything apart (even T18s), and it does a decent amount of damage per shell. Oh, and since it's considered a premium tank, you can train your other Japanese light tank crews with this. Overall, I think this is definitely going to be one of the few gift tanks I actually keep.
Hopefully you enjoyed reading this as much as I enjoyed writing it, and as always: Thanks for reading.
Speed: 7.5/10
This thing most certainly isn't fast. The tank itself weighs about 5 tons and the engine only puts out 65hp, so the power-to-weight ratio on this tankette isn't very high (13.66hp/ton). However, this tank isn't too slow either. It's terrain resistance is fairly low compared to tanks like the M2 Light and Tetrarch, and it has a decently high forward speed limit of 42. This thing definitely doesn't work if you play it like a scout (unless the enemy team forgets to shoot at you [which rarely happens at tier 2]).
Traverse: 8/10
The traverse on this tank actually isn't too bad. It has a hull traverse rate of 44deg/sec. Not bad for a tier 2 tank with a 65hp engine. The turret traverse is also pretty nice (36deg/sec), and the combined turret and hull traverse allows you to deal with anyone who tries to flank you (and fairly easily, too).
Armour: 4/10
...Yeah, you read that right. 4/10. This thing's armor is very similar to other Japanese tanks in the fact that it's paper thin. The sloped part of the upper front glacis is only 6mm thick. Even though it's sloped at about a 45-degree angle, the slope only makes it effectively 12mm thick. To add to the list of problems, this sloped part can be overmatched (no matter how much you artificially angle the tank) by 37mm guns. Even the lower plate on this tank is only 12mm thick at best. This tank has decently high hitpoints (160) for the tier, but due to the bad armor, if you ever get into a situation where you're brawling another tank, you'll probably die very quickly.
Gun/Turret: 9/10
I really love the gun on this thing. Although it has .4 accuracy, it tends to land most long-range shots if you let the gun aim. Speaking of that, the gun's aim time isn't the fastest (2.2 seconds to aim fully), but it does the job. As an added bonus, this isn't one of those guns that reloads faster than it can aim, and the reload is actually pretty quick (3sec). It has pretty good penetration as well (40mm with regular AP, 60mm with premium AP) and nice damage (45 average) which allows you to tear apart anything unfortunate enough to stumble in front of your gun. Oh, and as an added bonus, the gun has -15 degrees of gun depression and 20 of elevation. Which is pretty phenomenal even by high-tier standards. I'd suggest playing this tank as a mid-to-long-range sniper due to both the good gun and bad armor.
View/Radio Range: 7/10
This thing's view range is surprisingly good for its tier (300m), which definitely helps it in the sniper role it seems to work so well with. Its radio range isn't too bad (400m, which is 75m better than the T7 Car and Light VIC), but it isn't nearly as good as the 545m of the Tetrarch or the 615m of the M2 Light. However, since you probably won't be scouting with this tank due to the low power-to-weight ratio, the 400m signal range is sufficient enough for most tier 2 fights.
Overall Rating: 7.1/10
This tank certainly isn't bad by any means, and personally, I think it's worth keeping. Besides, it's the first HD premium/gift tank, and in my opinion, it looks too damn cute to sell (yes, I just said that I think a tank looks cute... deal with it). It's nicely suited for maps like Province where you can camp up on your side of the map and snipe any unfortunate enemies who decide to charge down the hill or step out of cover. Even though it has .4 accuracy, it lands most of its shots at range if you let the gun fully aim. The reload speed is great to tear anything apart (even T18s), and it does a decent amount of damage per shell. Oh, and since it's considered a premium tank, you can train your other Japanese light tank crews with this. Overall, I think this is definitely going to be one of the few gift tanks I actually keep.
Hopefully you enjoyed reading this as much as I enjoyed writing it, and as always: Thanks for reading.